Combo Cube

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Combo Cube

Postby chaosdjinn » Sat May 23, 2009 3:07 pm

OK...I'm not even sure if this is feasible...

I am thinking of making an all combo cube where all of the cards are combo pieces, or combo enablers, and the combat phase is essentially irrelevant. Does anyone think this is viable or am I completely off my rocker?
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Re: Combo Cube

Postby eidolon » Sat May 23, 2009 5:01 pm

To be honest, I wouldn't want to play with such a cube. Instead of drafting an archetype, signaling and trying to have a good curve, the whole drat is reduced in picking 2 card combos together. in addition creating and balancing such a cube should be very difficult. maybe you should try an all combo highlander deck first.
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Re: Combo Cube

Postby chaosdjinn » Sat May 23, 2009 5:37 pm

Yep...I'm completely off my rocker...
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Re: Combo Cube

Postby xfollowthereaperx » Mon Jul 19, 2010 1:32 am

Myr Servitor Cube is what you're looking for. The cube is built all around Myr Servitor, in which every card interacts with him. Once each player is done drafting there is a stack of 100 or so Myr Servitors and you're able to put as many as you would like in your deck.

Some interactions worth noting:

Sage of Lat-Nam
Lumengrid Sentinel
Fiery Conclusion
Pendelhaven Elder

Check out the rest of the cube we're building @ http://forums.mtgsalvation.com/showthread.php?t=258175
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