Cube of the Ancients

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Cube of the Ancients

Postby Trypticon » Sun Jun 06, 2010 11:57 am

I remember a time before lots of you young'uns started playing when there weren't any of these hoity-toity planeswalker cards, or those silly equipment you kids play. It was a time when 3WW for a 4/4 flying creature that didn't tap to attack was one of the best creatures ever, or when 3G for a 4/5 that would make one of your opponents critters unblockable was a steal. It was a time when creatures were called summon spells and there were spells called interrupts that were so fast, they could only be responded to with another interrupt. This cube is a cube devoted to the cards that us old fogeys used to play. (Only cards with the old cardframe are in this cube.)
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Re: Cube of the Ancients

Postby Bosh » Sun Jun 06, 2010 7:07 pm

No offense, but that seems terrible. The whole point of the cube is showcasing the innovations Magic has had over the years, in balancing cards and colors and stretching the power level of the game. Planeswalkers and Equiptments are what make the game more interesting. Adding new ways to win, or complicated board situations. I played Magic back when those cards were "the best". I can honestly say, that I don't miss them. I enjoy the new challenges the game brings to the table (no pun intended) today. I feel like, without Planeswalkers and Equiptment, the games would be just as boring as they used to be. It sounds like you're also talking about not playing with anything Mercadian Masque and up? That seems again, pretty bad. The games would then consist of, play dudes. Attack with dudes. Hope to win. BORING. I mean sure, you have counterspells, reanimation, artifacts, enchantments, a few combo pieces, but without any other variations to game state, it seems like not have those "extra" ways to win, would make the games eventually grow tiresome. I don't mean to insult your idea, I just figured you would want some constructive critisism if you were posting it here. Hope this helps. Good luck with your cube.
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Re: Cube of the Ancients

Postby Trypticon » Sun Jun 06, 2010 8:28 pm

Granted, maybe my sarcasm wasn't so obvious, but my post was written with tons of it. I absolutely LOVE drafting planeswalkers and equipment. I've had a regular cube for over a year before I made the ancient cube. I definitely agree that the point of a "regular" cube is to show off all the great cards and interactions that have been shown over the years. I made this one because some of the people who have drafted with my regular cube have complained sometimes about the power level of planeswalkers and some of the equipment, and plenty of the cards that have come out in recent years. Granted, they are probably just drafting or playing wrong if they can't handle a planeswalker, but I made this cube mainly for them. A lot of the players in my area played heavily back in the 90's, then quit around the Masques/Invasion standard era. Considering one of the points of cubedrafting (at least to me) is the nostalgic feeling it gives when playing with the old cards, I figured this cube would give a good nostalgic feeling for some players.
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Re: Cube of the Ancients

Postby Bosh » Sun Jun 06, 2010 9:12 pm

Sorry I didn't notice that at first. I understand what you are saying, however, I would like to share some of my experience with friends of mine that were also like that. I had a constant group of about 6-8 people that played heavily "back in the day". Of coarse, some lost touch, and drifted from the game as most do. Not until recently, I have moved back to my hometown and looked a lot of them up to see what they were getting in to these days and what not. Most had jobs, and girlfriends and other obligations to digital games and so on. So, after getting myself a job and some money, I had been looking into fun investments. For some reason, I always seemed to be drifting back to Magic. I had stopped playing a month after Alara Reborn came out, so before M10 (the new rules) and Zendikar block. I sold my old cube. So, I came back with having not a single card in my collection. I always thought that the Cube would be my starting off point for getting back in to the game, since I always considered it to be the funniest thing about the game of Magic. So, I secretly started buying cards for it, stuff I knew was for sure going to be in, and others I had hopes. My Cube has changed quite a bit without anyone even playing with it (I know, pretty lame right?). Eventually, I got the nerve to go ask some of my old "play group" if they would be interested in Cube drafting every now and then. Sure enough, it was like they were all waiting for ME to ask them. All of them instantly said YES, absolutely. So, we were off. Most of them had no idea about Planeswalkers and Equiptment, let alone even know how to play the game correctly, especially with all the new rules updates. But, little by little I got all of them to come around and even embrace the game as it is today without dwelling on a lot of old cards. They would still mention them every now and then, but still would get to see a lot of them already in my Cube, interacting with the new cards. Which, they enjoyed very much. Needless to say, I guess my original point was sort of based on what I experienced. I meant no disrespect to your idea in any way.
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